Hey there. Just wanted to let you know that the second age of Imperial Ages has been introduced to the game. It comes with an upgrade to most of the troops that are in the game, and some of them get new names as well. A bit later in the second age you will also […]

Comments Off on The Gunpowder Age Is Here

Yet another milestone was reached today, the 2 month one, and also the one with 4000 registered players (not that many active players though). Raywall worked hard these past few days, and most of the changes announced in my previous blog post are done and you can see them below. Changed the way the raid […]

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As I’ve mentioned on the game forums, we had a meeting last Sunday and with great results. We managed to come to a conclusion regarding some difficult problems from the game and a series of improvements to be added to the VIP system, especially in the statistics department. What we decided: Raid – the raid […]

Comments Off on Results Of The May 18th Meeting

Game moved to the new server, and to the http://s1.imperialages.com domain. ImperialAges.net redirects to the IP of the server for now, and starting tomorrow it will redirect to the s1.imperialages.com domain.

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update: the move is delayed until Sunday 2-3 hours from now, we will be moving the game to the new server. It will probably be down for around half an hour. Raywall and Tony are configuring the new server now, and when they’re done they’re going to move the database to the new location. During […]

Comments Off on Moving The Game To The New Server In A Few Hours

One month since we launched Imperial Ages as a beta, 2100 registered players later(not all active though) and over 700,000 page views served, it’s a good beginning, and hopefully it will be even better in the second month. The stats aren’t bad considering that it’s our first game and we don’t have any kind of […]

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Had some problems updating the database version today, while we were preparing for the upcoming move to a better and more stable server. It was fixed eventually, so the game is up and running again. Next post, on the 26th, one month after the game was launched. Raywall is coming also in our city that […]

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The problems we had with the DNS and the www.imperialages.net domain seem to be fixed now. It wasn’t anything we could do about it, we just had to wait for it to be fixed, and it finally is. It should propagate to everyone in the next 24 hours, but you can still use the IP […]

Comments Off on DNS Problem Solved

We seem to have some problems with the DNS settings of the game. Until they’re solved, you can access the server at this ip address. Update: problem should be fixed, but it will take 1-2 days for the DNS to propagate again. You can access the server in the meantime by using the IP address […]

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Well, Mars worked his ass off and did the game’s history. Unfortunately the blog’s theme messed up the way it looks, so it’s a bit hard to read. Anyway, if you want to give it a shot, the game history is here. And now for the updates uploaded to the server today, fixed bugs and […]

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