New graphical interface – launch date
Tuesday, March 2nd, 2010Sunday morning 07 March 2010 , around 10:00 the new graphic will be implemented in all running servers. We may delay it 1-2 hours depending on how much work needs to be done.
Sunday morning 07 March 2010 , around 10:00 the new graphic will be implemented in all running servers. We may delay it 1-2 hours depending on how much work needs to be done.
On November 26 2009 at 12:00 am GMT+2 We`ll close S2 and we`ll restart it on January 6 2010 at 10:00 am GMT+2. Most likely anyone will be able to register starting from January 1 2010.
S2 will be restarted in December(probably on 1 December), the exact date will be announced later and we`re working on implementing the new graphic pack.
After 14 months since we first started the beta server, it’s time to close down Server 1. A huge thank you to everyone who was with us since the beginning and helped us get rid of the unavoidable initial bugs and to improve the game.
The winner of S1 is player van peder, which belongs to [...]
On behalf of the Imperial Ages team, we wish you happy holidays and lots of fun during the Christmas/Hanukah/New Year’s Eve.
You’ll probably see a smaller amount of activity on our part, and it might take us a longer time to reply to your messages in the next 10 days or so. We hope you understand.
Once [...]
Curious what we’re working on? We created the quick updates blog to keep you in the loop about what we’re doing for the game. You will see updates from Alex and Mars there, mostly about general work on the game and about game graphics.
Right now you’ll be seeing plenty of posts about what we’re doing [...]
We just released the VIP package, and if you’re registered in the game you received the announcement already by in-game message.
The VIP features you can find here.
You have a 7 day free trial to test it, and see if you like what it has to offer. If you don’t, you can still play the game [...]
Hey there.
Just wanted to let you know that the second age of Imperial Ages has been introduced to the game.
It comes with an upgrade to most of the troops that are in the game, and some of them get new names as well. A bit later in the second age you will also get at [...]
Yet another milestone was reached today, the 2 month one, and also the one with 4000 registered players (not that many active players though).
Raywall worked hard these past few days, and most of the changes announced in my previous blog post are done and you can see them below.
Changed the way the raid works
The raid [...]
As I’ve mentioned on the game forums, we had a meeting last Sunday and with great results. We managed to come to a conclusion regarding some difficult problems from the game and a series of improvements to be added to the VIP system, especially in the statistics department.
What we decided:
Raid – the raid will remain [...]