When it comes to doing battle, there are two options at your disposal when attacking: raid and normal attack.


During a raid, all troops behave the same, as infantry or cavalry units and take part in the battle right from the beginning. This is true for both the attacker and the defender.

Typically, both parties will lose only a part of the troops they use in battle. After a first round of battle, the attacker’s troops will return home with whatever resources they can take.

Catapults, rams, senators, can’t use their special attacks in raids. To use them for their intended purpose, you need to use normal attack.

Normal Attack

In a normal attack, infantry and cavalry units fight the first rounds, with the archer units offering support from behind the lines. Catapults, rams and Senatorw/Lord Mayorw/Noyanw/Spatars aren’t involved in the battle until the entire defender army is destroyed.

During the first rounds infantry and cavalry units are split into different groups and fight both defensive units specialized against them and units that are not.

Depending on how the armies are formed, the winner can end the battle with a different army structure, for example losing a higher number of one unit type than another (Example: losing all infantry and cavalry units, but keeping most of the archers alive).

Offensive bonuses during a battle

During a battle, the attacking army can get bonuses from its hero, if he has points assigned to the offensive bonus. Each point assigned to the offensive bonus gives 1% extra attack for the army.

Defensive bonuses during a battle

The defending army can get defensive bonuses from three sources:

  • the wall
  • the castle/fortress
  • the hero

Role of units during a normal attack:

Infantry and Cavalry units: fight during the entire battle, alone in the first rounds

Archers: support the front troops in the first rounds and fight directly if those troops are all killed.

Catapults: once the defending army is destroyed, catapults attack and demolish the buildings or resource fields that are set as targets.

Rams: once the defending army is destroyed, rams attack and destroy the walls of the village, to lower the defensive bonus of the buildings.

Senator/Lord Mayor/Noyan/Spatar: once the defending army is destroyed, this unit lowers the loyalty of the village and allows the attacker to conquer it. For the attacker to be able to lower loyalty, the castle/fortress needs to be destroyed first. Multiple attacks are needed to conquer a city.