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	<title>Imperial Ages Blog - Browser Based Game</title>
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	<link>http://www.imperialages.com/blog</link>
	<description>browser based strategy game-> Pre-Alpha</description>
	<lastBuildDate>Mon, 09 Aug 2010 18:02:48 +0000</lastBuildDate>
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		<title>Imperial Ages Is Now Closed</title>
		<link>http://www.imperialages.com/blog/2010/08/09/imperial-ages-is-now-closed/</link>
		<comments>http://www.imperialages.com/blog/2010/08/09/imperial-ages-is-now-closed/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 18:02:48 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=128</guid>
		<description><![CDATA[As we announced two weeks ago, the game has ended on the remaining servers.Thank you all for playing and we hope you enjoyed your time in the game. For those of you that still have unused VIP that you paid for, please send an email to alex@imperialages.com with the following details: username, server, id of [...]]]></description>
			<content:encoded><![CDATA[<p>As we announced two weeks ago, the game has ended on the remaining  servers.Thank you all for playing and we hope you enjoyed your time in  the game.</p>
<p>For those of you that still have unused VIP that you paid for, please send an email to <a href="mailto:alex@imperialages.com">alex@imperialages.com</a> with the following details: username, server, id of the paypal  transaction. We will refund you for the VIP that you haven&#8217;t used yet.  Please send the email from the address used when you registered in the  game. The money will be refunded in the next 7 days.</p>
<p>Thank you,<br />
The Imperial Ages Team</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2010/08/09/imperial-ages-is-now-closed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Imperial Ages Closes on August 6th</title>
		<link>http://www.imperialages.com/blog/2010/07/22/imperial-ages-closes-on-august-6th/</link>
		<comments>http://www.imperialages.com/blog/2010/07/22/imperial-ages-closes-on-august-6th/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 08:37:02 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=125</guid>
		<description><![CDATA[After almost 3 years since we launched the first version of the game and 4 years after we started working on it, unfortunately the time has come to close down Imperial Ages. On August 6th, Friday, at 10 PM, both servers that are still running (S2 &#38; S3) will be closed permanently. It started as [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">After almost 3 years since we launched the first version of the game and 4 years after we started working on it, unfortunately the time has come to close down Imperial Ages. On August 6th, Friday, at 10 PM, both servers that are still running (S2 &amp; S3) will be closed permanently.</p>
<p style="text-align: justify;">It started as an ambition to create a game that remedied many of the problems we saw with browser games at the time, including the fact that in our game no player would have an advantage over another by paying for it, as many other games do. Unfortunately, the game no longer makes enough money to support the costs of the dedicated server. As a result we chose to close the game now, while we still have sufficient money to offer a refund to people that bought VIP during the past year and still have unused months. Once the servers are closed, if you still have paid VIP which is unused, you can email us with the details we&#8217;ll specify at that time and we will refund you for the period which wasn&#8217;t used.</p>
<p style="text-align: justify;">We&#8217;d like to thank everyone that tried our game and invested time and passion in it and we apologize for offering so little notice before we close it.</p>
<p style="text-align: justify;">We have no plans right now to re-open the game in the future. Though we discussed the possibility, it would require considerable funds and much more free time to invest in the game on a daily basis than we were able to until now.</p>
<p style="text-align: justify;">The Imperial Ages Team</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2010/07/22/imperial-ages-closes-on-august-6th/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<item>
		<title>S3 Restart Date &#8211; the end of Beta</title>
		<link>http://www.imperialages.com/blog/2010/04/21/s3-restart-date-the-end-of-beta/</link>
		<comments>http://www.imperialages.com/blog/2010/04/21/s3-restart-date-the-end-of-beta/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 08:24:32 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Beta]]></category>
		<category><![CDATA[Game End]]></category>
		<category><![CDATA[S3]]></category>
		<category><![CDATA[Server 3]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=121</guid>
		<description><![CDATA[S3 restart

After 14 months since it's start, itâ€™s time to close down Server 3.
The server will be restarted in 1 week on April 28, 10:00 AM GMT +2.



Also with the restart of S3 the beta comes to an end. The Game end is done and will be available in S3.  ]]></description>
			<content:encoded><![CDATA[<p>S3 restart</p>
<p>After 14 months since it&#8217;s start, itâ€™s time to close down Server 3.</p>
<p>The winner of S3 is player fitsi, which belongs to the BC + GNG alliance, with 51villages and a total score of 84804.</p>
<p>The highest ranked alliance at the end of S3 is Outlanders , with a total score of 808563 (an average of 24501 per each of the 33 members). Congratulations to Border , the Outlanders leader.</p>
<p>Other stats:<br />
Most offensive player: Hamada (score 2297211)<br />
Most defensive player: Vlad (score 1837232)<br />
Most offensive alliance: Outlanders (score 9376781)<br />
Most defensive alliance: BC + GNG (score 8884679)</p>
<p>Congrats to everyone that played on S3 and thanks to everyone that supported us.</p>
<p>The server will be restarted in 1 week on April 28, 10:00 AM GMT +2.</p>
<p>Also with the restart of S3 the beta comes to an end. The Game end is done and will be available in S3. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2010/04/21/s3-restart-date-the-end-of-beta/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>New graphical interface &#8211; launch date</title>
		<link>http://www.imperialages.com/blog/2010/03/02/new-graphical-interface-launch-date/</link>
		<comments>http://www.imperialages.com/blog/2010/03/02/new-graphical-interface-launch-date/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 11:54:39 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Imperial Ages New Graphics]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=119</guid>
		<description><![CDATA[Sunday morning 07 March 2010 , around 10:00 the new graphic will be implemented in all running servers. We may delay it 1-2 hours depending on how much work needs to be done. ]]></description>
			<content:encoded><![CDATA[<p>Hi, </p>
<p>Sunday morning 07 March 2010 , around 10:00 the new graphic will be implemented in all running servers. We may delay it 1-2 hours depending on how much work needs to be done. </p>
<p>The graphic still has some minor bugs and a few things aren&#8217;t displayed perfectly but with your help we&#8217;ll finish all the modifications. </p>
<p>We decided that it is the best action to launch it as it is, than to delay the moment with another 1-2 weeks. </p>
<p>There are some bad news, unfortunately: The new graphic doesn&#8217;t work on IE 6 anymore. It&#8217;s to complicated and we used a lot of JavaScript so it&#8217;s quite impossible to make the it working as it should. Maybe in the future we&#8217;ll have enough time to modify it in order to support IE 6 too. </p>
<p>With the new graphic, in 1-2 months we&#8217;ll redesign the Imperial Ages front page, blog, manual and the forum. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2010/03/02/new-graphical-interface-launch-date/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>S2 Restarted &amp; We&#8217;re On Twitter</title>
		<link>http://www.imperialages.com/blog/2010/01/06/s2-restarted-were-on-twitter/</link>
		<comments>http://www.imperialages.com/blog/2010/01/06/s2-restarted-were-on-twitter/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 11:29:09 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 2]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2010/01/06/s2-restarted-were-on-twitter/</guid>
		<description><![CDATA[Server 2 was restarted today, so if you want to start over on a new server, go to http://s2.imperialages.com and register. The new graphics are 90% done, so they&#8217;ll probably be ready by the end of the month. They&#8217;ll be implemented on all open servers when they&#8217;re done. We&#8217;re on Twitter If you have a [...]]]></description>
			<content:encoded><![CDATA[<p align="justify">Server 2 was restarted today, so if you want to start over on a new server, go to <a href="http://s2.imperialages.com" target="_blank">http://s2.imperialages.com</a> and register. The new graphics are 90% done, so they&#8217;ll probably be ready by the end of the month. They&#8217;ll be implemented on all open servers when they&#8217;re done.</p>
<h5 align="justify">We&#8217;re on Twitter</h5>
<p align="justify">If you have a Twitter account, you can follow us here: <a href="http://www.twitter.com/ImperialAges" target="_blank">http://www.twitter.com/ImperialAges</a></p>
<p align="justify">The first 10 users to follow us will receive 3 months of VIP. All you need to do is follow the account and if you&#8217;re one of the first 10, we&#8217;ll let you know. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2010/01/06/s2-restarted-were-on-twitter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>S2 Restarting Date</title>
		<link>http://www.imperialages.com/blog/2009/11/23/s2-restarting-date/</link>
		<comments>http://www.imperialages.com/blog/2009/11/23/s2-restarting-date/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 11:22:10 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=115</guid>
		<description><![CDATA[On November 26 2009 at 12:00 am GMT+2 We`ll close S2 and we`ll restart it on January 6 2010 at 10:00 am GMT+2. Most likely anyone will be able to register starting from January 1 2010.]]></description>
			<content:encoded><![CDATA[<p>On November  26 2009 at 12:00 am GMT+2 We`ll close S2 and we`ll restart it on January 6 2010 at 10:00 am GMT+2. Most likely anyone will be able to register starting from January 1 2010. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/11/23/s2-restarting-date/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>S2 and graphic news</title>
		<link>http://www.imperialages.com/blog/2009/11/02/s2-and-graphic-news/</link>
		<comments>http://www.imperialages.com/blog/2009/11/02/s2-and-graphic-news/#comments</comments>
		<pubDate>Mon, 02 Nov 2009 12:12:19 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Announcements]]></category>
		<category><![CDATA[Imperial Ages New Graphics]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/?p=113</guid>
		<description><![CDATA[S2 will be restarted in December(probably on 1 December), the exact date will be announced later and we`re working on implementing the new graphic pack.]]></description>
			<content:encoded><![CDATA[<p>S2 will be restarted in December(probably on 1 December), the exact date will be announced later and we`re working on implementing the new graphic pack. Probably by the end of the year will be ready and everyone will see it in action. </p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/11/02/s2-and-graphic-news/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>S1 Will Be Launched September 1st</title>
		<link>http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/</link>
		<comments>http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 17:27:21 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 1]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/</guid>
		<description><![CDATA[We will be re-starting Server 1 tomorrow, September 1st, at 12:00 Server Time (GMT+3). As we announced previously, we will limit the number of accounts one can sit for to just two. The forums will be open tomorrow as well.]]></description>
			<content:encoded><![CDATA[<p>We will be re-starting Server 1 tomorrow, September 1st, at 12:00 Server Time (GMT+3). As we announced previously, we will limit the number of accounts one can sit for to just two.</p>
<p>The forums will be open tomorrow as well.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/08/31/s1-will-be-launched-september-1st/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<item>
		<title>S1, Soon To Be Launched</title>
		<link>http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/</link>
		<comments>http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 17:14:04 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Server 1]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/</guid>
		<description><![CDATA[We will re-launch Server 1 next week, hopefully on September 1st. There will be one change to the server, which was requested by many in time. We will limit the number of people someone can sit for to just two. The forums will be reopened one or two days before S1 will be launched.]]></description>
			<content:encoded><![CDATA[<p>We will re-launch Server 1 next week, hopefully on September 1st. There will be one change to the server, which was requested by many in time. We will limit the number of people someone can sit for to just two.</p>
<p>The forums will be reopened one or two days before S1 will be launched.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/08/28/s1-soon-to-be-launched/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<title>Speed Round Started</title>
		<link>http://www.imperialages.com/blog/2009/07/06/speed-round-started/</link>
		<comments>http://www.imperialages.com/blog/2009/07/06/speed-round-started/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 08:12:56 +0000</pubDate>
		<dc:creator>Alex</dc:creator>
				<category><![CDATA[Speed Rounds]]></category>

		<guid isPermaLink="false">http://www.imperialages.com/blog/2009/07/06/speed-round-started/</guid>
		<description><![CDATA[The speed server was started sooner than we expected. Sorry for launching it sooner. Weâ€™ll try to stick to the schedule from now on. You can play here: http://speed.imperialages.com You can register here: http://speed.imperialages.com/Register.aspx The protection period lasts 24 hours. The server speed is 8x (everything happens 8 times faster than on a normal server).]]></description>
			<content:encoded><![CDATA[<p>The speed server was started sooner than we expected. Sorry for launching it sooner. Weâ€™ll try to stick to the schedule from now on.</p>
<p>You can play here: <a href="http://speed.imperialages.com">http://speed.imperialages.com</a></p>
<p>You can register here: <a title="http://speed.imperialages.com/Register.aspx" href="http://speed.imperialages.com/Register.aspx">http://speed.imperialages.com/Register.aspx</a></p>
<p>The protection period lasts 24 hours.</p>
<p>The server speed is 8x (everything happens 8 times faster than on a normal server).</p>
]]></content:encoded>
			<wfw:commentRss>http://www.imperialages.com/blog/2009/07/06/speed-round-started/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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